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2 Commits
Author SHA1 Message Date
rmanach 4feb0964a2 switch jaymod pk3 url to et.sonak.fr 2026-09-26 15:42:59 +02:00
rmanach a018cd8f5d add etmasters script + etrelay section in README 2026-09-26 15:42:59 +02:00
4 changed files with 197 additions and 10 deletions
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*.tar.gz
*.json
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@@ -12,18 +12,18 @@ One to launch a Jaymod server:
## Requirements
Wolfenstein ET is built on a 32 bits arch. So, 32 bits librairies must exist to run the game.
Wolfenstein ET is built on a 32 bits arch. So, 32 bits libraries must exist to run the game.
```bash
# add the i386 architecture
sudo dpkg --add-architecture i386
# do update to fetch i386 librairies
# do update to fetch i386 libraries
sudo apt update
# install the 32 bits compatible librairies
sudo apt install ia32-libs (mint)
sudo apt install lib32z1 (ubuntu)
# install the 32 bits compatible libraries
sudo apt install ia32-libs # Mint
sudo apt install lib32z1 # Ubuntu
# after the installation the following lib must be present
sudo apt install libsdl1.2debian:i386
@@ -65,11 +65,11 @@ cd /usr/local/games/enemy-territory
Enjoy !
**NOTE** : Some librairies may be missing, you need to install it one by one (test to launch ./et.x86 and see missing libs).
**NOTE** : Some libraries may be missing, you need to install it one by one (test to launch ./et.x86 and see missing libs).
## Create a systemd service (server creation only)
In order to launch the server properly, a systemd service is a right solution instead of the **serverctl** sh script. Todo so :
In order to launch the server properly, a systemd service is a right solution instead of the **serverctl** sh script. To do so:
* put the **[launch_server.bash](./service/launch_server.bash)** wherever you want (ex: /opt/games/enemy-territory/server/linux).
* put the **[wolfenstein-et.service](./service/wolfenstein-et.service)** file in **/etc/systemd/system** directory (must be **root**).
@@ -87,9 +87,33 @@ sudo service wolfenstein-et start
sudo service wolfenstein-et status
```
## Public server behind a tunnel
When the server runs at home and is only reachable through a front server (WireGuard), its own heartbeats leave through the home box: masters challenge the wrong IP and the server never shows up in the in-game browser.
* **[etrelay](https://gitea.sonak.fr/rmanach/etrelay)**: a small Rust UDP relay running on the front. It proxies players and sends the master heartbeats from the front public address. Build, usage and how it works (with diagrams): see its repository.
* Disable the server's own heartbeats in `server.cfg`, the relay sends them:
```cfg
set sv_master1 ""
set sv_master2 ""
set sv_master3 ""
set sv_master4 ""
set sv_master5 ""
```
### List the servers known by the masters
**[etmasters.py](./etmasters.py)** (Python 3, standard library only) asks the masters (`etmaster.idsoftware.com`, `etmaster.net`) for their server list, then every server for its info: name, map, players, mod. Handy to check the server is listed.
```bash
./etmasters.py # table sorted by players
./etmasters.py --json servers.json # JSON file instead
./etmasters.py --master etmaster.net:27950 --timeout 5
```
## Settings
More useful informations : https://wiki.archlinux.org/title/Wolfenstein:_Enemy_Territory.
More useful information: https://wiki.archlinux.org/title/Wolfenstein:_Enemy_Territory.
### Set screen size in **1920*1080**
* Open the player configuration file:
@@ -126,7 +150,7 @@ You must install the corresponding 32 bits library:
sudo apt install libasound2-plugins:i386
```
### Keyboard inputs does not work
### Keyboard input does not work
Try moving to `Xorg` instead of `Wayland`... To do so, on Ubuntu, logout, click on the **Settings** icon and select **Xorg**.
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#!/usr/bin/env python3
"""List Wolfenstein: Enemy Territory servers known by the master servers.
Asks each master for its server list (getservers), then every server for its info
(getinfo): name, map, players, mod. Prints a table, or writes JSON with --json.
./etmasters.py
./etmasters.py --json servers.json
./etmasters.py --master etmaster.net:27950
"""
import argparse
import json
import re
import select
import socket
import sys
import time
OOB = b"\xff\xff\xff\xff"
# 84: ET 2.60b / ET: Legacy protocol
GETSERVERS = OOB + b"getservers 84 empty full"
GETINFO = OOB + b"getinfo etmasters"
DEFAULT_MASTERS = ["etmaster.idsoftware.com:27950", "etmaster.net:27950"]
# ^1red ^7white... color codes in server names
COLOR_CODE = re.compile(r"\^.")
def query_master(master, timeout):
"""Server addresses listed by one master, None if it doesn't answer."""
host, port = master.rsplit(":", 1)
try:
ip = socket.gethostbyname(host)
except OSError:
return None
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
sock.settimeout(timeout)
sock.sendto(GETSERVERS, (ip, int(port)))
servers, answered = set(), False
try:
while True:
data, _ = sock.recvfrom(65535)
if b"getserversResponse" not in data:
continue
answered = True
body = data.split(b"getserversResponse", 1)[1]
# \<4 bytes IP><2 bytes port>\...\EOT
for entry in body.split(b"\\")[1:]:
if len(entry) >= 6 and not entry.startswith(b"EOT"):
addr = socket.inet_ntoa(entry[:4])
servers.add((addr, int.from_bytes(entry[4:6], "big")))
# Every packet ends with EOT, the list spans several: read until timeout.
except socket.timeout:
pass
finally:
sock.close()
return servers if answered else None
def query_infos(addresses, timeout):
"""getinfo to every server at once, {address: info dict} for those answering."""
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
sock.setblocking(False)
for addr in addresses:
try:
sock.sendto(GETINFO, addr)
except OSError:
pass
infos, deadline = {}, time.monotonic() + timeout
while len(infos) < len(addresses):
left = deadline - time.monotonic()
if left <= 0 or not select.select([sock], [], [], left)[0]:
break
try:
data, addr = sock.recvfrom(65535)
except OSError:
continue
if data.startswith(OOB + b"infoResponse"):
infos[addr] = parse_info(data)
sock.close()
return infos
def parse_info(data):
"""infoResponse\n\\key\\value\\... -> dict."""
body = data.split(b"\n", 1)[1].decode("latin-1").strip("\\\n\x00")
parts = body.split("\\")
return dict(zip(parts[::2], parts[1::2]))
def server_entry(addr, masters, info):
entry = {"address": f"{addr[0]}:{addr[1]}", "masters": sorted(masters), "online": info is not None}
if info:
entry.update(
name=COLOR_CODE.sub("", info.get("hostname", "")).strip(),
map=info.get("mapname", ""),
players=int(info.get("clients", 0) or 0),
humans=int(info["humans"]) if info.get("humans", "").isdigit() else None,
max_players=int(info.get("sv_maxclients", 0) or 0),
# game: mod folder (nq, etpro, legacy...), gamename is always "et"
mod=info.get("game") or info.get("gamename", ""),
password=info.get("needpass") == "1",
)
return entry
def print_table(entries, masters_status):
for master, count in masters_status.items():
state = "no answer" if count is None else f"{count} servers"
print(f"{master:32} {state}")
print()
online = [e for e in entries if e["online"]]
online.sort(key=lambda e: (-e["players"], e["name"].lower()))
header = f"{'ADDRESS':21} {'PLAYERS':>7} {'MAP':16} {'MOD':10} NAME"
print(header)
print("-" * len(header))
for e in online:
players = f"{e['players']}/{e['max_players']}"
lock = " [pw]" if e["password"] else ""
print(f"{e['address']:21} {players:>7} {e['map'][:16]:16} {e['mod'][:10]:10} {e['name'][:60]}{lock}")
total = sum(e["players"] for e in online)
print(f"\n{len(online)} servers online ({len(entries) - len(online)} not answering), {total} players")
def main():
parser = argparse.ArgumentParser(description="List ET servers known by the master servers.")
parser.add_argument("--master", action="append", metavar="HOST:PORT",
help=f"master to query, repeatable (default: {', '.join(DEFAULT_MASTERS)})")
parser.add_argument("--json", metavar="PATH", help="write servers as JSON to PATH instead of printing a table")
parser.add_argument("--timeout", type=float, default=3.0, help="seconds to wait for answers (default: 3)")
args = parser.parse_args()
masters = args.master or DEFAULT_MASTERS
masters_status, listed_by = {}, {}
for master in masters:
servers = query_master(master, args.timeout)
masters_status[master] = None if servers is None else len(servers)
for addr in servers or ():
listed_by.setdefault(addr, set()).add(master)
infos = query_infos(list(listed_by), args.timeout)
entries = [server_entry(addr, ms, infos.get(addr)) for addr, ms in listed_by.items()]
if args.json:
with open(args.json, "w") as f:
json.dump({"masters": masters_status, "servers": entries}, f, indent=2, ensure_ascii=False)
print(f"{len(entries)} servers written to {args.json}", file=sys.stderr)
else:
print_table(entries, masters_status)
if __name__ == "__main__":
main()
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@@ -8,7 +8,7 @@ import urllib3
FORMAT = "%(asctime)s - %(levelname)s - %(message)s"
logging.basicConfig(format=FORMAT, level=logging.INFO)
URL = "http://et.thegux.fr/jaymod/"
URL = "http://et.sonak.fr/jaymod/"
FILES = (
"1944_beach.pk3",
"baserace.pk3",